Website powered by
Patrick Sutter
Patrick Sutter
Art Generalist
Austin, United States

Summary

My specialty is in graphical User Interfaces for games and interactive products, and I have a background in game design and game art.

Titles I have worked on have had over 5 million downloads on Google Play, iTunes, and PlayStation 3. I have personally won awards for my work in Unreal getting honorable mentions in the categories of Best FPS Mod and Best Level in Mod for Phase 3 of the Make Something Unreal and products I have worked on have won awards such as #1 app download in iTunes and Android.

My background includes titles such as the Coin Dozer series (Android and iOS) and PlayStation Home (PS3), and over the past 6 years, I have released games on over 10 different platforms.

You can find some of my games on iTunes, the latest being Pinata Master.

I love to improve the play experience for users and I like making my client and employers happy with their product. Feel free to contact me for advice and / or services. I wish you the best.

Skills

User Interface Design3D ModelingEnvironment ModelingDrawingLevel DesignVector IllustrationPBR Texturing

Software proficiency

Maya
Maya
Photoshop
Photoshop
Illustrator
Illustrator
Audition
Audition
Krita
Krita
xNormal
xNormal
Unity
Unity
Substance 3D Painter
Substance 3D Painter

Productions

    • Mobile Game
      Poltergiest Manor
    • Year
      2015
    • Role
      Lead Designer, Scripter, Animator and Art Director
    • Company
      Meta 3D Studios.
    • Video Game
      Pinata Master
    • Year
      2015
    • Role
      Game Designer, Ui Artist, 2D Art, 3D Art, Advertising art and Publisher
    • Company
      Face Eating Koi
    • Commercial / Advertisement
      Sony Ps4 E3 app
    • Year
      2014
    • Role
      Ui artist and 3D artist
    • Company
      Hellfire Games
    • Video Game
      Playstation Home: Giftinator
    • Year
      2013
    • Role
      3D artist, Ui artist and 3D animation
    • Company
      Hellfire Games
    • Mobile Game
      Horse Frenzy
    • Year
      2010
    • Role
      Concept Artist, 3D artist , 2D artist
    • Company
      Game Circus
    • Mobile Game
      Prize Claw Halloween
    • Year
      2011
    • Role
      Concept Artist, 3D artist , 2D artist and Outsource manager
    • Company
      Game Circus
    • Mobile Game
      Paplinko
    • Year
      2011
    • Role
      Concept Artist, 3D artist , 2D artist
    • Company
      Game Circus
    • Mobile Game
      Prize Claw
    • Year
      2011
    • Role
      Concept Artist, 3D artist , 2D artist.
    • Company
      Game Circus
    • Mobile Game
      Coin Dozer World Tour
    • Year
      2011
    • Role
      Concept Artist, 3D artist , 2D artist and Outsource manager
    • Company
      Game Circus
    • Mobile Game
      Coin Dozer Seasons
    • Year
      2011
    • Role
      Concept Artist, 3D artist , 2D artist and Outsource manager
    • Company
      Game Circus